Cesig Moreis


Nearly There

Posted in mapping, de_devious, CS:S by Cesig on the December 30th, 2006

Well, I’ve got what I think is the final archive for de_devious put together. There are a few errors in the map, but I think they’re all pretty minor, and I’m not really too concerned about them. The map is fun, looks great, and runs well.

Anyway, it should only be another day or so.

Happy Holidays everyone

Posted in Uncategorized by Cesig on the December 24th, 2006

I’m out for a few days to celebrate the holidays with family and friends. When I get back, expect a map =)

de_devious coming very soon!

Posted in mapping, de_devious, CS:S by Cesig on the December 23rd, 2006

Well, the map is shaping up nicely and is on schedule for a release sometime within 2006 or early 2007. It’s been a long time coming, but the map is worth it. I’m very happy with how it’s turned out, and I think the play balance works. The map should be balanced well enough that no side has a ridiculous advantage.

The map looks great, runs well, and is fun. But it also plays differently from most of the other maps I’ve played (at least the official maps), which I really like.
Be on the lookout for the map very soon. It’s coming!

de_devious is almost done

Posted in mapping, de_devious, CS:S by Cesig on the December 1st, 2006

De_devious is a CS:Source defusal map set in a warehouse/industrial setting. It supports 16 easy, with more depending on how spammy and hectic you like to play (YMMV). There are two bombsites and there’s nowhere to hide. Get ready for some hectic battles =)

More pics and discussion after the jump.

Bombsite A Roof The garage.

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