Nearly There
Well, I’ve got what I think is the final archive for de_devious put together. There are a few errors in the map, but I think they’re all pretty minor, and I’m not really too concerned about them. The map is fun, looks great, and runs well.
Anyway, it should only be another day or so.
Happy Holidays everyone
I’m out for a few days to celebrate the holidays with family and friends. When I get back, expect a map =)
de_devious coming very soon!
Well, the map is shaping up nicely and is on schedule for a release sometime within 2006 or early 2007. It’s been a long time coming, but the map is worth it. I’m very happy with how it’s turned out, and I think the play balance works. The map should be balanced well enough that no side has a ridiculous advantage.
The map looks great, runs well, and is fun. But it also plays differently from most of the other maps I’ve played (at least the official maps), which I really like.
Be on the lookout for the map very soon. It’s coming!
de_devious is almost done
De_devious is a CS:Source defusal map set in a warehouse/industrial setting. It supports 16 easy, with more depending on how spammy and hectic you like to play (YMMV). There are two bombsites and there’s nowhere to hide. Get ready for some hectic battles =)
More pics and discussion after the jump.